Analogue Pocket Review: I Love the Fancy Game Boy

Well, it’s here. It’s real. The Analogue Pocket exists. And it’s a really nice way to play Game Boy games. The Pocket is the latest in a line of high-quality video game hardware releases from Analogue, a company that specializes in hyper-accurate hardware emulation via FPGA (Field-Programmable Gate Arrays). I don’t know what that means either, but it sounds clever, and I’m told it matters … Continue reading Analogue Pocket Review: I Love the Fancy Game Boy

Reviewing the February 9th Nintendo Direct

This week began like any other. Then suddenly, there was a Nintendo Direct. People proceeded to lose their shit over whatever wild, unconfirmed rumors and assumptions made it to Twitter’s trending topics, setting themselves up for disappointment once more. The Direct has come and gone now, and I took some very loose notes, so here’s my very brief review of everything I remember and the … Continue reading Reviewing the February 9th Nintendo Direct

Book of Travels: Early Impressions

Have you fallen out of love with MMOs in the past few years? Do you tire of the fetch quests, the stats, the buffs, the nerfs, and the busy UI? Do you perhaps tire of…all the other players? The folks at Swedish developer Might and Delight have been hard at work on those problems for more than two years now, and they think they’ve come … Continue reading Book of Travels: Early Impressions

Panzer Paladin's True Retro Cred Lies in a Soundtrack That Never Gets Old

Almost exactly one year ago, in the (literal) heat of the pandemic, one of my favorite indie game studios, Tribute Games, released their latest project: Panzer Paladin. The game is modeled after classic platformers like MegaMan, with an 8-bit graphical style to match. It was one of my favorite games of the year, despite not quite making my GOTY list.  Although, looking back with the … Continue reading Panzer Paladin's True Retro Cred Lies in a Soundtrack That Never Gets Old

REVIEW: My girlfriend saying "my beefsteaks" anytime Zagreus says "my keepsakes" in Hades

 My girlfriend started playing Hades earlier this year and it’s great. I largely have NoClip’s excellent documentary series to thank for this. She’s gotten really good at it, gotten extremely into the story and characters, and completed dozens of runs at this point. She’s played through the game so many times now, in fact, that a good deal of the dialogue (outside of character conversations) … Continue reading REVIEW: My girlfriend saying "my beefsteaks" anytime Zagreus says "my keepsakes" in Hades

The Swindle got me through a stressful moving process

As I’ve mentioned on this blog a few times now, the month of February has been a month of moving. My sister moved out of the apartment we shared for almost four years, and my girlfriend moved in. If you have ever moved yourself or someone close to you, you know what an all-consuming beast it is. Moving is big and hard and stressful. No … Continue reading The Swindle got me through a stressful moving process

Reviewing everything seen in the February 17th Nintendo Direct

Because I don’t want this to become a home improvement / apartment progress blog – even though that is what is currently consuming my every waking moment – here is a high-level review of everything Nintendo showed at their first full-length Direct in what feels like forever: Xenoblade Chronicles 2 character in Smash Review: I don’t know who this anime girl is, why is this … Continue reading Reviewing everything seen in the February 17th Nintendo Direct

Tonight We Riot: A Micro-Review

It’s really nice to have an unapologetically leftist game that knows who the bad guys are. I can see this game acting as a blueprint, or a statement of intent. “These are the kinds of games we’re interested in making and publishing, with these clear politics, and we’re not afraid to do it and make those voices heard.” All that said, I did bounce off … Continue reading Tonight We Riot: A Micro-Review

Moonlighter Review

The Nintendo Switch library has been growing like gangbusters lately. It seems like every week there’s a new game (or an old game made new) just waiting to be played in bed or on the subway. This month was no different, and after some pining, and the announcement of a Signature Edition, I decided to pick up Moonlighter, a new game from Digital Sun and … Continue reading Moonlighter Review