It’s really nice to have an unapologetically leftist game that knows who the bad guys are.
I can see this game acting as a blueprint, or a statement of intent. “These are the kinds of games we’re interested in making and publishing, with these clear politics, and we’re not afraid to do it and make those voices heard.”
All that said, I did bounce off this game pretty quick. Though, I could see getting a little deeper into its simple systems with some prodding.